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Node.js v0.6.19 Manual & Documentación


Tabla de Contenidos

Buffer#

Stability: 3 - Stable

El puro Javascript es amigable con Unicode, pero no se lleva tan bien con los datos binarios. Cuando tratamos con streams TCP o ficheros del sistema, es necesario manejar streams de octets. Node tiene algunas estrategias para manipular, crear, y consumir streams de octets.

Los datos en Raw son almacenados en instancias de la clase Buffer. Un Buffer es similar a un array de integers pero correspondiendo a una localización en raw de la memeria fuera del heap de V8. Un Buffer no puede ser redimencionado.

La clase Buffer es global, dado que es muy raro hacer un require('buffer').

Convertir entre Buffers y objectos String de Javascript requiere de un método de codificación explícito. Aquí están las diferentes cadenas de codificación.

  • 'ascii' - solo para datos de 7 bit ASCII. Este método de codificación es muy rápido y dejará el bit alto si está configurado. Note that this encoding converts a null character ('\0' or '\u0000') into 0x20 (character code of a space). If you want to convert a null character into 0x00, you should use 'utf8'.

  • 'utf8' - Multiples bytes de caracteres con codificación Unicode. Muchas páginas webs y otros formatos de documentos usan UTF-8.

  • 'ucs2' - 2-bytes, de caracteres con codificación little endian Unicode. Sólo pueden codificar BMP(Basic Multilingual Plane, U+0000 - U+FFFF).

  • 'base64' - String codificado a Base64.

  • 'binary' - Una forma de codificar datos binarios en Raw dentro de strings pero solo usando los primeros 8 bits de cada caracter. Este método de codificación es obsoleto y debe ser evitado en favor del objeto Buffer donde sea posible. Esta codificación será eliminada en futuras versiones de Node.

  • 'hex' - Encode each byte as two hexidecimal characters.

Class: Buffer#

The Buffer class is a global type for dealing with binary data directly. It can be constructed in a variety of ways.

new Buffer(size)#

  • size Number

Asigna un nuevo buffer de size octets.

new Buffer(array)#

  • array Array

Asigna un nuevo buffer usando un array de octets.

new Buffer(str, [encoding])#

  • str String - string to encode.
  • encoding String - encoding to use, Optional.

Allocates a new buffer containing the given str. encoding defaults to 'utf8'.

buf.write(string, [offset], [length], [encoding])#

  • string String - data to be written to buffer
  • offset Number, Optional, Default: 0
  • length Number, Optional
  • encoding String, Optional, Default: 'utf8'

Escribe string en el Buffer en offset usando el método dado. offset defaults to 0, encoding defaults to 'utf8'. length is the number of bytes to write. Devuelve el número de octets escritos. Si Buffer no contiene suficiente espacio para encajar en el string completo, escribirá una cantidad parcial de la cadena. length defaults to buffer.length - offset. The method will not write partial characters.

buf = new Buffer(256);
len = buf.write('\u00bd + \u00bc = \u00be', 0);
console.log(len + " bytes: " + buf.toString('utf8', 0, len));

The number of characters written (which may be different than the number of bytes written) is set in Buffer._charsWritten and will be overwritten the next time buf.write() is called.

buf.toString([encoding], [start], [end])#

  • encoding String, Optional, Default: 'utf8'
  • start Number, Optional, Default: 0
  • end Number, Optional

Decodifica y devuelve un string con los datos de un buffer codificado con encoding (por omisión en 'utf8') comenzando en start (por omisión 0) y terminando en end (por omisión buffer.length).

Observe el ejemplo de buffer.write(), encima.

buf[index]#

Obtiene y configura el octet en index. Los valores se refieren a bytes individuales, por lo que el rango legal esta entre 0x00 and 0xFF en hexadecimal o 0 y 255.

Ejemplo: Copiando un cadena ASCII dentro de un buffer, un byte cada vez:

str = "node.js";
buf = new Buffer(str.length);

for (var i = 0; i < str.length ; i++) {
  buf[i] = str.charCodeAt(i);
}

console.log(buf);

// node.js

Class Method: Buffer.isBuffer(obj)#

  • obj Object
  • Return: Boolean

Comprueba si obj es un Buffer.

Class Method: Buffer.byteLength(string, [encoding])#

  • string String
  • encoding String, Optional, Default: 'utf8'
  • Return: Number

Da la longitud de una cadena en bytes. encoding por omisión en 'utf8'. Esto no es lo mismo como String.prototype.length puesto que devuelve el número de caracteres en el string.

Ejemplo:

str = '\u00bd + \u00bc = \u00be';

console.log(str + ": " + str.length + " characters, " +
  Buffer.byteLength(str, 'utf8') + " bytes");

// ½ + ¼ = ¾: 9 characters, 12 bytes

buf.length#

  • Number

El tamaño del buffer en bytes. Vea que esto no es necesariamente al tamaño del contenido. length se refiere a la cantidad de memoria asignada para el objeto buffer. No cambia cuando el contenido del buffer cambia.

buf = new Buffer(1234);

console.log(buf.length);
buf.write("some string", "ascii", 0);
console.log(buf.length);

// 1234
// 1234

buf.copy(targetBuffer, [targetStart], [sourceStart], [sourceEnd])#

  • targetBuffer Buffer object - Buffer to copy into
  • targetStart Number, Optional, Default: 0
  • sourceStart Number, Optional, Default: 0
  • sourceEnd Number, Optional, Default: 0

Does copy between buffers. The source and target regions can be overlapped. targetStart and sourceStart default to 0. sourceEnd defaults to buffer.length.

Ejemplo: construye dos Buffers, entonces copia buf1 desde el byte 16 hasta el byte 19 dentro de buf2, comenzando en el octavo byte de buf2.

buf1 = new Buffer(26);
buf2 = new Buffer(26);

for (var i = 0 ; i < 26 ; i++) {
  buf1[i] = i + 97; // 97 is ASCII a
  buf2[i] = 33; // ASCII !
}

buf1.copy(buf2, 8, 16, 20);
console.log(buf2.toString('ascii', 0, 25));

// !!!!!!!!qrst!!!!!!!!!!!!!

buf.slice([start], [end])#

  • start Number, Optional, Default: 0
  • end Number, Optional, Default: 0

Devuelve un nuevo buffer el cual hace referencia a la misma memoria que el antíguo, pero desplazado y cortado por los indices start (por omisión 0) and end (por omisión buffer.length).

¡Al modificar el nuevo buffer, modificarás la memoria en el buffer original!

Ejemplo: contruye un Buffer con el alfabeto ASCII, toma un fragmento, y entonces modifica un byte desde el Buffer original.

var buf1 = new Buffer(26);

for (var i = 0 ; i < 26 ; i++) {
  buf1[i] = i + 97; // 97 is ASCII a
}

var buf2 = buf1.slice(0, 3);
console.log(buf2.toString('ascii', 0, buf2.length));
buf1[0] = 33;
console.log(buf2.toString('ascii', 0, buf2.length));

// abc
// !bc

buf.readUInt8(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads an unsigned 8 bit integer from the buffer at the specified offset.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Example:

var buf = new Buffer(4);

buf[0] = 0x3;
buf[1] = 0x4;
buf[2] = 0x23;
buf[3] = 0x42;

for (ii = 0; ii < buf.length; ii++) {
  console.log(buf.readUInt8(ii));
}

// 0x3
// 0x4
// 0x23
// 0x42

buf.readUInt16LE(offset, [noAssert])#

buf.readUInt16BE(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads an unsigned 16 bit integer from the buffer at the specified offset with specified endian format.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Example:

var buf = new Buffer(4);

buf[0] = 0x3;
buf[1] = 0x4;
buf[2] = 0x23;
buf[3] = 0x42;

console.log(buf.readUInt16BE(0));
console.log(buf.readUInt16LE(0));
console.log(buf.readUInt16BE(1));
console.log(buf.readUInt16LE(1));
console.log(buf.readUInt16BE(2));
console.log(buf.readUInt16LE(2));

// 0x0304
// 0x0403
// 0x0423
// 0x2304
// 0x2342
// 0x4223

buf.readUInt32LE(offset, [noAssert])#

buf.readUInt32BE(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads an unsigned 32 bit integer from the buffer at the specified offset with specified endian format.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Example:

var buf = new Buffer(4);

buf[0] = 0x3;
buf[1] = 0x4;
buf[2] = 0x23;
buf[3] = 0x42;

console.log(buf.readUInt32BE(0));
console.log(buf.readUInt32LE(0));

// 0x03042342
// 0x42230403

buf.readInt8(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads a signed 8 bit integer from the buffer at the specified offset.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Works as buffer.readUInt8, except buffer contents are treated as two's complement signed values.

buf.readInt16LE(offset, [noAssert])#

buf.readInt16BE(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads a signed 16 bit integer from the buffer at the specified offset with specified endian format.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Works as buffer.readUInt16*, except buffer contents are treated as two's complement signed values.

buf.readInt32LE(offset, [noAssert])#

buf.readInt32BE(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads a signed 32 bit integer from the buffer at the specified offset with specified endian format.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Works as buffer.readUInt32*, except buffer contents are treated as two's complement signed values.

buf.readFloatLE(offset, [noAssert])#

buf.readFloatBE(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads a 32 bit float from the buffer at the specified offset with specified endian format.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Example:

var buf = new Buffer(4);

buf[0] = 0x00;
buf[1] = 0x00;
buf[2] = 0x80;
buf[3] = 0x3f;

console.log(buf.readFloatLE(0));

// 0x01

buf.readDoubleLE(offset, [noAssert])#

buf.readDoubleBE(offset, [noAssert])#

  • offset Number
  • noAssert Boolean, Optional, Default: false
  • Return: Number

Reads a 64 bit double from the buffer at the specified offset with specified endian format.

Set noAssert to true to skip validation of offset. This means that offset may be beyond the end of the buffer. Defaults to false.

Example:

var buf = new Buffer(8);

buf[0] = 0x55;
buf[1] = 0x55;
buf[2] = 0x55;
buf[3] = 0x55;
buf[4] = 0x55;
buf[5] = 0x55;
buf[6] = 0xd5;
buf[7] = 0x3f;

console.log(buf.readDoubleLE(0));

// 0.3333333333333333

buf.writeUInt8(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset. Note, value must be a valid unsigned 8 bit integer.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Example:

var buf = new Buffer(4);
buf.writeUInt8(0x3, 0);
buf.writeUInt8(0x4, 1);
buf.writeUInt8(0x23, 2);
buf.writeUInt8(0x42, 3);

console.log(buf);

// <Buffer 03 04 23 42>

buf.writeUInt16LE(value, offset, [noAssert])#

buf.writeUInt16BE(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset with specified endian format. Note, value must be a valid unsigned 16 bit integer.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Example:

var buf = new Buffer(4);
buf.writeUInt16BE(0xdead, 0);
buf.writeUInt16BE(0xbeef, 2);

console.log(buf);

buf.writeUInt16LE(0xdead, 0);
buf.writeUInt16LE(0xbeef, 2);

console.log(buf);

// <Buffer de ad be ef>
// <Buffer ad de ef be>

buf.writeUInt32LE(value, offset, [noAssert])#

buf.writeUInt32BE(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset with specified endian format. Note, value must be a valid unsigned 32 bit integer.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Example:

var buf = new Buffer(4);
buf.writeUInt32BE(0xfeedface, 0);

console.log(buf);

buf.writeUInt32LE(0xfeedface, 0);

console.log(buf);

// <Buffer fe ed fa ce>
// <Buffer ce fa ed fe>

buf.writeInt8(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset. Note, value must be a valid signed 8 bit integer.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Works as buffer.writeUInt8, except value is written out as a two's complement signed integer into buffer.

buf.writeInt16LE(value, offset, [noAssert])#

buf.writeInt16BE(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset with specified endian format. Note, value must be a valid signed 16 bit integer.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Works as buffer.writeUInt16*, except value is written out as a two's complement signed integer into buffer.

buf.writeInt32LE(value, offset, [noAssert])#

buf.writeInt32BE(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset with specified endian format. Note, value must be a valid signed 32 bit integer.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Works as buffer.writeUInt32*, except value is written out as a two's complement signed integer into buffer.

buf.writeFloatLE(value, offset, [noAssert])#

buf.writeFloatBE(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset with specified endian format. Note, value must be a valid 32 bit float.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Example:

var buf = new Buffer(4);
buf.writeFloatBE(0xcafebabe, 0);

console.log(buf);

buf.writeFloatLE(0xcafebabe, 0);

console.log(buf);

// <Buffer 4f 4a fe bb>
// <Buffer bb fe 4a 4f>

buf.writeDoubleLE(value, offset, [noAssert])#

buf.writeDoubleBE(value, offset, [noAssert])#

  • value Number
  • offset Number
  • noAssert Boolean, Optional, Default: false

Writes value to the buffer at the specified offset with specified endian format. Note, value must be a valid 64 bit double.

Set noAssert to true to skip validation of value and offset. This means that value may be too large for the specific function and offset may be beyond the end of the buffer leading to the values being silently dropped. This should not be used unless you are certain of correctness. Defaults to false.

Example:

var buf = new Buffer(8);
buf.writeDoubleBE(0xdeadbeefcafebabe, 0);

console.log(buf);

buf.writeDoubleLE(0xdeadbeefcafebabe, 0);

console.log(buf);

// <Buffer 43 eb d5 b7 dd f9 5f d7>
// <Buffer d7 5f f9 dd b7 d5 eb 43>

buf.fill(value, [offset], [end])#

  • value
  • offset Number, Optional
  • end Number, Optional

Fills the buffer with the specified value. If the offset (defaults to 0) and end (defaults to buffer.length) are not given it will fill the entire buffer.

var b = new Buffer(50);
b.fill("h");

buffer.INSPECT_MAX_BYTES#

  • Number, Default: 50

How many bytes will be returned when buffer.inspect() is called. This can be overridden by user modules.

Note that this is a property on the buffer module returned by require('buffer'), not on the Buffer global, or a buffer instance.

Class: SlowBuffer#

This class is primarily for internal use. JavaScript programs should use Buffer instead of using SlowBuffer.

In order to avoid the overhead of allocating many C++ Buffer objects for small blocks of memory in the lifetime of a server, Node allocates memory in 8Kb (8192 byte) chunks. If a buffer is smaller than this size, then it will be backed by a parent SlowBuffer object. If it is larger than this, then Node will allocate a SlowBuffer slab for it directly.